Ukraine Job Openings

Gunzilla Games

Producer

FULL TIME

October 21, 2024

ABOUT GUNZILLA GAMES
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
OUR VALUES
  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
ABOUT THE JOB
Gunzilla Games is looking for a Producer. You will facilitate communication, organization, and accountability across each department, and be the Scrum master for some of our exciting feature teams that will help shape the future of our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, available as Early Access on Play Station®5, Xbox® Series X|S and PC now.
RESPONSIBILITIES
  • Serve as a driving force for Gunzilla's Project, facilitating communication, organization, and accountability across each department, and reporting to the Senior Producer.
  • Line Manage other Producers and oversee their work and provide mentorship.
  • Drive new production initiatives that constantly improve development practices.
  • Own Entire Pipelines and/or teams that relate to the overall success of the game and drive them to a timely completion.
  • Identify and manage risk across feature teams that may impact the project
  • Be the Scrum master for some of our exciting feature teams that will help shape the future of Gunzilla's Project
  • Work with sprint teams to meet company goals, assist the team in removing blockers and raising risks.
  • Work with the feature team to ensure every discipline team is working together towards the same goal.
  • Create, track and manage tasks to ensure that schedules are maintained and adjusted accordingly for all up-coming releases and deadlines.
  • Compile and send out regular reports on team progress and accomplishments.
  • Schedule and attend meetings as required; take clear and concise notes and distribute them to the appropriate personnel.
  • Identify, communicate and resolve any risks that may prevent the team from completing any deadlines.
  • Serve as custodian of team health and foster a culture of success.
  • Work with the team to develop efficient work methods and pipelines.
  • Support our Product Owner's and support them with guiding the teams
REQUIREMENTS
  • A minimum of 3 years experience in AAA video game production.
  • Must have proven experience on at least 1 shipped AAA title.
  • Proficient with standard project management development tools (MS Project, JIRA. MS Office etc.)
  • Excellent knowledge of management methodologies such as Scrum, Agile and Waterfall.
  • Very good verbal and written communication.
  • Very good self-motivation and initiative.
  • Ability to problem solve.
  • Must be willing to work in Frankfurt, Germany or Kyiv, Ukraine and to work with different time zones.
  • Passion for Video Games, especially futuristic, sci-fi, 3rd person games.
GUNZILLA OFFERS
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership
  • Some benefits may vary depending on Location & position

COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We're looking for a huge variety of unique life experiences to help shape the worlds we're developing, so promise your application will be given the same consideration as everyone else's, regardless of your background.
THE RECRUITMENT PROCESS
Here's what you can expect when applying at Gunzilla.
  • Click on "Apply Here" on the page of the role and send us your CV via email.
  • If selected to move to the next stage, you'll be contacted by a member of our recruitment team.
  • Some roles require a competency test, which the recruitment team will support you on.
  • Zoom interviews will be conducted by your hiring manager, or you'll be invited to meet us at our recruiting studio.
  • Following your interview, we'll contact you either way.
  • If the interview went well but we feel you aren't suited to the specific role, we'll retain your details (with your permission) for future consideration.
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