Sweden Job Openings
Mojang Studios
Principal C++ Engineer- Engine Performance
Stockholm
October 10, 2024
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
Skills & Requirements:
- 7+ years of programming experience in C++ with a deep understanding of the language, best practices, and architectural considerations. Games is strongly preferred.
- Excellent problem-solving skills and a service-oriented mindset.
- Expertise in concurrency, memory, and performance optimization.
- Proven experience in development for multiple devices, including consoles and various hardware requirements.
- Demonstrated ability to lead complex, multi-domain investigations to identify and resolve issues.
- Experience working with the Unreal Game Engine (or equivalent) is a must.
- Bonus: Familiarity with multiple profiling tools such as Pi X, Superluminal, or Tracy Profiler.
Responsibilities:
- Analyze game performance using various systems and tools, identifying and reporting areas of concern.
- Conduct root cause analysis for performance issues, proposing effective mitigation strategies and solutions.
- Assist game code and content developers in debugging and optimizing performance bottlenecks found during testing.
- Review technical design documents to identify potential performance pitfalls and recommend alternative implementations.
- Identify opportunities to improve testing, tooling or workflows for better triaging, reporting, and analysis of performance issues.
- Adapt and evolve the current toolset to address new features or problem spaces.
- Champion performance best practices and knowledge sharing to your fellow engineers
Mojang Studios
Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We're always working on new and exciting ways to expand the Minecraft universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we're also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it's filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we'd hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!
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